進化力学系ゲーム理論の構築~社会制度の進化を説明するための新しいゲーム理論~

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2025-04-15 理化学研究所​

理化学研究所(理研)の国際共同研究チームは、2025年4月15日、共有資源の持続可能な利用を実現する社会制度の進化を理論的に解明する新たな枠組み「進化力学系ゲーム理論」を構築したと発表しました。この理論は、森林や水産物などの自然資源を共有する人々の相互作用をモデル化し、資源の自然成長と収穫による変動を考慮したものです。プレーヤーは資源量と自他の状態を基に収穫するかどうかを判断する意思決定関数を持ち、その進化をシミュレーションしました。結果として、相互監視と懲罰に基づく制度が自己組織的に形成され、持続可能な資源利用が安定的に実現されることが示されました。この研究は、制度がどのように生まれ進化するかを説明する新たな理論的基盤を提供し、共有資源の管理における協力と裏切りの基準自体の進化を理解する手がかりとなります。研究成果は、米国科学アカデミー紀要(PNAS)オンライン版に掲載されました。

進化力学系ゲーム理論の構築~社会制度の進化を説明するための新しいゲーム理論~

図1 進化力学系ゲーム理論が解き明かす制度進化の仕組み

<関連情報>

進化的力学系ゲームにおける自己組織化機関 Self-organized institutions in evolutionary dynamical-systems games

Kenji Itao and Kunihiko Kaneko
Proceedings of the National Academy of Sciences  Published:April 11, 2025
DOI:https://doi.org/10.1073/pnas.2500960122

Significance

How do communities self-organize to manage a changing environment? Answering this requires addressing the emergence of shared, context-dependent criteria for “cooperativeness.” Existing game-theoretic frameworks with prescribed cooperation and defection face challenges in explaining it. Here, we introduce evolutionary dynamical-systems game theory, which models the interdependent dynamics of game actions and naturally growing resources, alongside the evolution of cognitive frameworks for decision-making. In this model, the same action can serve as either cooperation, defection, or punishment, depending on the evolved cognitive frameworks and the context of environmental and players’ states. The emergent institutions generate temporal regularity in social and environmental dynamics. By establishing general game-theoretic concepts, this study offers a conceptual framework to elucidate the emergence and transition of institutions.

Abstract

Social institutions are systems of shared norms and rules that regulate people’s behaviors, often emerging without external enforcement. They provide criteria to distinguish cooperation from defection and establish rules to sustain cooperation, shaped through long-term trial and error. While principles for successful institutions have been proposed, the mechanisms underlying their emergence remain poorly understood. To address this, we introduce the evolutionary dynamical-systems game theory that couples game actions with environmental dynamics and explores the evolution of cognitive frameworks for decision-making. We analyze a minimal model of common-pool resource management, where resources grow naturally and are harvested. Players use decision-making functions to determine whether to harvest at each step, based on environmental and peer monitoring. After evolution, decision-making functions enable players to detect selfish harvesting and punish it by overharvesting, which degrades the environment. This process leads to the self-organization of norms that classify harvesting actions as cooperative, defective, or punitive. The emergent norms for “cooperativeness” and rules of punishment serve as institutions. The environmental and players’ states converge to distinct modes characterized by limit-cycle attractors, representing temporal regularities in socio-ecological systems. These modes remain stable despite slight variations in individual decision-making, illustrating the stability of institutions. We measure evolutionary robustness of decision-making functions, defined as the capacity to keep dominance against invasion. It is revealed that plasticity, the ability to adjust actions to cope with diverse opponents, allows for such robustness. This work introduces foundational concepts in evolutionary dynamical-systems games and elucidates the mechanisms underlying the self-organization of social institutions.

1504数理・情報
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