Mori3:宇宙旅行のためのポリゴン変形ロボット(Mori3: a polygon shapeshifting robot for space travel)

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2023-06-23 スイス連邦工科大学ローザンヌ校(EPFL)

◆Mori3ロボットは、ポリゴンメッシュと群れの振る舞いからインスピレーションを得て開発され、2Dからほぼどんな3Dオブジェクトにも変形可能です。モジュール間の連結により多角形を作り出し、自己形状変化や通信能力を備えたMori3は、移動、物体処理、ユーザーとの相互作用などのタスクに適しています。
◆Mori3の特徴は、宇宙船での使用を想定し、さまざまな用途に対応できる汎用性です。コミュニケーションや外部修理などに利用されることが期待されています。

<関連情報>

物理的ポリゴンメッシングによるロボットシステムの形態学的柔軟性 Morphological flexibility in robotic systems through physical polygon meshing

Christoph H. Belke,Kevin Holdcroft,Alexander Sigrist & Jamie Paik
Nature Machine Intelligence  Published:12 June 2023
DOI:https://doi.org/10.1038/s42256-023-00676-8

extended data figure 1

Abstract

Shape-changing robots adapt their own morphology to address a wider range of functions or environments than is possible with a fixed or rigid structure. Akin to biological organisms, the ability to alter shape or configuration emerges from the underlying mechanical structure, materials or control methods. Soft robots, for instance, employ malleable materials to adapt to their environment, modular robots assemble multiple units into various three-dimensional configurations and insect-like swarm robots interact in large numbers to fulfil tasks. However, the promise of broad functional versatility in shape-changing robots has so far been constrained by the practical implications of either increasing the degree of morphological flexibility or addressing specific applications. Here we report a method for creating robotic systems that realizes both sides of this trade-off through the introduction of physical polygon meshing. By abstracting functional three-dimensional structures, collections of shape-changing robotic modules can recreate diverse three-dimensional shapes and dynamically control the resulting morphology. We demonstrate this approach by developing a system of polygon robots that change their own shape, attach to each other, communicate and reconfigure to form functional and articulated structures. Applying the system to three distinct application areas of robotics involving user interaction, locomotion and manipulation, our work demonstrates how physical polygon meshing provides a new framework for more versatile intelligent machines.

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