触覚の研究:人が見慣れない物体にどう触れるかは、人とロボットの相互作用への教訓になる(How We Touch:Study captures how humans touch unfamiliar objects, offers potential lessons for human-robot interaction)

2025-09-22 ハーバード大学

ハーバード大学SEASの研究チームは、人が未知の物体に触れる際の行動を観察し、触覚に基づく新しい相互作用パターンを分類しました。アートインスタレーション風の実験で40人が日常的・抽象的・生物的形状の物体に触れる様子を記録。分析の結果、行動は①受動的観察、②能動的知覚、③構築的操作、④快楽的触感の4カテゴリに整理されました。さらに物体の硬化や軟化など状態変化は接触時間を延長させることも判明しました。本研究はPLOS Oneに掲載され、人間の触覚反応を活かしたロボット工学や人間–機械インタラクション、医療や芸術分野での応用に貢献する可能性があります。

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動的オブジェクトとの相互作用における創発的パターン Emergent patterns of interaction with dynamic objects

Buse Aktas¸ ,Paris Myers,Emily Salem,Roberta L. Klatzky,Robert D. Howe
PLOS One  Published: September 18, 2025
DOI:https://doi.org/10.1371/journal.pone.0331844

触覚の研究:人が見慣れない物体にどう触れるかは、人とロボットの相互作用への教訓になる(How We Touch:Study captures how humans touch unfamiliar objects, offers potential lessons for human-robot interaction)

Abstract

Perception by touch is fundamentally linked to the motor system. A hallmark of this linkage takes the form of stereotyped haptic “exploratory procedures” [1], movement patterns that emerge when people set a perceptual goal such as judging the roughness of a textured surface. This paper expands the study of touch-directed movements by asking what patterns emerge when people encounter and interact with novel objects without explicitly specified goals. Participants were invited to freely interact with an art installation containing novel objects with distinct design features, intended to vary familiarity, structural affordance, and aesthetic response. Objects’ affordances were additionally varied over time by utilizing jamming, a physical mechanism that induces changes in stiffness and plasticity. From video recordings, four categories of spontaneous “interactive procedures” differentiated by underlying goals were reliably identified: passive observational, active perceptual, constructive, and hedonic. Perceptual actions were most frequent, indicating an overriding goal of acquiring information about physical properties. The prevalence of other interactive procedures varied across objects, demonstrating the influence of perceptual affordances and prior knowledge. Changes in state further moderated interactions, such that interactions were longer in the stiff/jammed state, and the occurrence of a state change during an interactive procedure lengthened its duration. These findings extend our understanding of haptic exploration beyond explicitly goal-directed contexts, revealing how spontaneous responses in complex and dynamic environments  are linked to perceptual outcomes and prior knowledge.

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